Compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3)
Real-time lighting with stencil shadows without the need for pre-baked compilation
For a new engine to take on it needs do something else nobody else is doing so that it's got that elusive USP.
Getting visibility, SEO hacking etc is more important than the product itself.
`Baking` of lightmaps is supported but not currently necessary
Thanks so much for your interest.