VLC for Unity now supported on Linux

https://code.videolan.org/videolan/vlc-unity

Comments

tmtvlJul 27, 2026, 11:57 AM
On a similar note: Godot VLC (<https://github.com/xiSage/godot-vlc>), because let's not pretend we don't remember the Unity terms change controversy.
martzJul 27, 2026, 9:06 AM
Recently added support for Linux to VLC for Unity, with full hardware decoding.

It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.

Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.

sylwareJul 27, 2026, 11:25 AM
Don't forget to build 'correct' ELF64 binaries for broad elf(glibc)/linux distro support (-static-libgcc -static-libstdc++, and tight glibc ABI version control with binutils VERSION scripts).

At least those build options should be default.

SurajMishraJul 27, 2026, 11:21 AM
Thank you very much.
fussloJul 27, 2026, 11:51 AM
Can a unity dev/game dev help elucidate why you'd use vlc in unity?

For cutscene playback?

harrisonedJul 27, 2026, 11:59 AM
For a sandbox game this is very useful, where you can spawn video players in-game. For social games (like VRChat) this is also great since synced video playback is a very popular feature for people to watch content together in VR.
ekjhgkejhgkJul 27, 2026, 11:32 AM
Blocked because I don't use cookies. Ok, I've always preferred mpv anyway.